Undirected Networks
AIDE: An algorithm for measuring the accuracy of probabilistic inference algorithms
Approximate probabilistic inference algorithms are central to many fields. Examples include sequential Monte Carlo inference in robotics, variational inference in machine learning, and Markov chain Monte Carlo inference in statistics. A key problem faced by practitioners is measuring the accuracy of an approximate inference algorithm on a specific data set. This paper introduces the auxiliary inference divergence estimator (AIDE), an algorithm for measuring the accuracy of approximate inference algorithms. AIDE is based on the observation that inference algorithms can be treated as probabilistic models and the random variables used within the inference algorithm can be viewed as auxiliary variables. This view leads to a new estimator for the symmetric KL divergence between the approximating distributions of two inference algorithms. The paper illustrates application of AIDE to algorithms for inference in regression, hidden Markov, and Dirichlet process mixture models. The experiments show that AIDE captures the qualitative behavior of a broad class of inference algorithms and can detect failure modes of inference algorithms that are missed by standard heuristics.
- Information Technology > Artificial Intelligence > Representation & Reasoning > Uncertainty (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Undirected Networks > Markov Models (0.60)
Data-Efficient Reinforcement Learning in Continuous State-Action Gaussian-POMDPs
We present a data-efficient reinforcement learning method for continuous state-action systems under significant observation noise. Data-efficient solutions under small noise exist, such as PILCO which learns the cartpole swing-up task in 30s. PILCO evaluates policies by planning state-trajectories using a dynamics model. However, PILCO applies policies to the observed state, therefore planning in observation space. We extend PILCO with filtering to instead plan in belief space, consistent with partially observable Markov decisions process (POMDP) planning. This enables data-efficient learning under significant observation noise, outperforming more naive methods such as post-hoc application of a filter to policies optimised by the original (unfiltered) PILCO algorithm. We test our method on the cartpole swing-up task, which involves nonlinear dynamics and requires nonlinear control.
#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning
Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov decision processes (MDPs). It is generally thought that count-based methods cannot be applied in high-dimensional state spaces, since most states will only occur once. Recent deep RL exploration strategies are able to deal with high-dimensional continuous state spaces through complex heuristics, often relying on optimism in the face of uncertainty or intrinsic motivation. In this work, we describe a surprising finding: a simple generalization of the classic count-based approach can reach near state-of-the-art performance on various high-dimensional and/or continuous deep RL benchmarks. States are mapped to hash codes, which allows to count their occurrences with a hash table.
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.42)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Undirected Networks > Markov Models (0.39)
Inverse Filtering for Hidden Markov Models
This paper considers a number of related inverse filtering problems for hidden Markov models (HMMs). In particular, given a sequence of state posteriors and the system dynamics; i) estimate the corresponding sequence of observations, ii) estimate the observation likelihoods, and iii) jointly estimate the observation likelihoods and the observation sequence. We show how to avoid a computationally expensive mixed integer linear program (MILP) by exploiting the algebraic structure of the HMM filter using simple linear algebra operations, and provide conditions for when the quantities can be uniquely reconstructed. We also propose a solution to the more general case where the posteriors are noisily observed. Finally, the proposed inverse filtering algorithms are evaluated on real-world polysomnographic data used for automatic sleep segmentation.
Pairwise Choice Markov Chains
As datasets capturing human choices grow in richness and scale, particularly in online domains, there is an increasing need for choice models flexible enough to handle data that violate traditional choice-theoretic axioms such as regularity, stochastic transitivity, or Luce's choice axiom. In this work we introduce the Pairwise Choice Markov Chain (PCMC) model of discrete choice, an inferentially tractable model that does not assume these traditional axioms while still satisfying the foundational axiom of uniform expansion, which can be viewed as a weaker version of Luce's axiom. We show that the PCMC model significantly outperforms the Multinomial Logit (MNL) model in prediction tasks on two empirical data sets known to exhibit violations of Luce's axiom. Our analysis also synthesizes several recent observations connecting the Multinomial Logit model and Markov chains; the PCMC model retains the Multinomial Logit model as a special case.
Learning HMMs with Nonparametric Emissions via Spectral Decompositions of Continuous Matrices
Recently, there has been a surge of interest in using spectral methods for estimating latent variable models. However, it is usually assumed that the distribution of the observations conditioned on the latent variables is either discrete or belongs to a parametric family. In this paper, we study the estimation of an $m$-state hidden Markov model (HMM) with only smoothness assumptions, such as H\olderian conditions, on the emission densities. By leveraging some recent advances in continuous linear algebra and numerical analysis, we develop a computationally efficient spectral algorithm for learning nonparametric HMMs. Our technique is based on computing an SVD on nonparametric estimates of density functions by viewing them as \emph{continuous matrices}. We derive sample complexity bounds via concentration results for nonparametric density estimation and novel perturbation theory results for continuous matrices. We implement our method using Chebyshev polynomial approximations. Our method is competitive with other baselines on synthetic and real problems and is also very computationally efficient.
Infinite Hidden Semi-Markov Modulated Interaction Point Process
The correlation between events is ubiquitous and important for temporal events modelling. In many cases, the correlation exists between not only events' emitted observations, but also their arrival times. State space models (e.g., hidden Markov model) and stochastic interaction point process models (e.g., Hawkes process) have been studied extensively yet separately for the two types of correlations in the past. In this paper, we propose a Bayesian nonparametric approach that considers both types of correlations via unifying and generalizing hidden semi-Markov model and interaction point process model. The proposed approach can simultaneously model both the observations and arrival times of temporal events, and determine the number of latent states from data.
Scaling Factorial Hidden Markov Models: Stochastic Variational Inference without Messages
Factorial Hidden Markov Models (FHMMs) are powerful models for sequential data but they do not scale well with long sequences. We propose a scalable inference and learning algorithm for FHMMs that draws on ideas from the stochastic variational inference, neural network and copula literatures. Unlike existing approaches, the proposed algorithm requires no message passing procedure among latent variables and can be distributed to a network of computers to speed up learning. Our experiments corroborate that the proposed algorithm does not introduce further approximation bias compared to the proven structured mean-field algorithm, and achieves better performance with long sequences and large FHMMs.
Only H is left: Near-tight Episodic PAC RL
In many applications such as advertisement placement or automated dialog systems, an intelligent system optimizes performance over a sequence of interactions with each user. Such tasks often involve many states and potentially time-dependent transition dynamics, and can be modeled well as episodic Markov decision processes (MDPs). In this paper, we present a PAC algorithm for reinforcement learning in episodic finite MDPs with time-dependent transitions that acts epsilon-optimal in all but O(S A H^3 / epsilon^2 log(1 / delta)) episodes. Our algorithm has a polynomial computational complexity, and our sample complexity bound accounts for the fact that we may only be able to approximately solve the internal planning problems. In addition, our PAC sample complexity bound has only linear dependency on the number of states S and actions A and strictly improves previous bounds with S^2 dependency in this setting. Compared against other methods for infinite horizon reinforcement learning with linear state space sample complexity our method has much lower dependency on the (effective) horizon. Indeed, our bound is optimal up to a factor of H.
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Undirected Networks > Markov Models (0.60)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.51)
Catching heuristics are optimal control policies
Two seemingly contradictory theories attempt to explain how humans move to intercept an airborne ball. One theory posits that humans predict the ball trajectory to optimally plan future actions; the other claims that, instead of performing such complicated computations, humans employ heuristics to reactively choose appropriate actions based on immediate visual feedback. In this paper, we show that interception strategies appearing to be heuristics can be understood as computational solutions to the optimal control problem faced by a ball-catching agent acting under uncertainty. Modeling catching as a continuous partially observable Markov decision process and employing stochastic optimal control theory, we discover that the four main heuristics described in the literature are optimal solutions if the catcher has sufficient time to continuously visually track the ball. Specifically, by varying model parameters such as noise, time to ground contact, and perceptual latency, we show that different strategies arise under different circumstances. The catcher's policy switches between generating reactive and predictive behavior based on the ratio of system to observation noise and the ratio between reaction time and task duration. Thus, we provide a rational account of human ball-catching behavior and a unifying explanation for seemingly contradictory theories of target interception on the basis of stochastic optimal control.